FORTS – Moonshot and High Seas DLCs

For Moonshot, I was responsible for ambient sound design, UI sound design, and cutscene sound design and post production. For their most recent DLC, High Seas, I had the honor to compose the Original Soundtrack. This DLC was set at sea, and told the sad story of a son, who followed in his father’s footsteps to become a Navy Captain, trying to find his father who went missing at sea. My goal with the music for this game was to maintain a regimented Naval feeling, but with added emotion for the story being weaved through the campaign.

High Seas was my first official composing job in the industry and for that reason, it will forever have a special place in my heart. I learned and enhanced my composition and audio engineering skills working on this game, and seeing the overwhelmingly positive response to my work made me more passionate than ever.